Anime Galaxies pity and summon calculator
Version: UPDATE 0 · Last checked: 2026-10-27
Enter Gems for a summon-budget estimate and Trait Crystals separately for trait milestones. These are separate wallets: this tool has no Gems-to-Trait-Crystals conversion.
I compared the summon-price notes with the trait articles as two separate systems. Pro Game Guides and Grindnstrat report per-unit Trait Crystal milestones of 10, 30, 100, and 400. The Gojo community page reports 500 for the Mythic trait milestone. Both caps remain selectable; neither is a banner-pity guarantee.
| Single summon | 40 gems single source: animegalaxies-wiki.wiki summoning guide |
|---|---|
| Ten summon | 380 gems community reports; independent corroboration not established |
| Trait cap | 400 or 500 sources disagree |
How to read the result
At the reported prices of 40 Gems per single summon and 380 per ten-summon, a ten-summon costs 38 Gems per unit. These are community inputs, not developer-confirmed prices. The budget result estimates summons only; it cannot advance a trait milestone.
Trait progress uses only the independently entered Trait Crystal amount for one unit. Gems, summon counts, Stat Tokens, and Stat Locks do not convert into this amount in the calculator. No conversion relationship between these wallets is established by the reviewed sources. No official unit-banner or Secret pity was found in those sources.
Use the form under this paragraph. The summoning guide has the longer argument, including the duplicate-to-DNA claim that only one wiki makes.
Questions
Is pity 400 or 500 in Anime Galaxies?
For Mythic traits, Pro Game Guides and Grindnstrat report 400 Trait Crystals per unit; the Gojo community page reports 500. This is an unresolved trait-milestone disagreement, not a unit summon-pity value.
How many gems is a ten summon?
Community summoning pages report 380 Gems for ten. The 40-Gem single price is a single-source report from animegalaxies-wiki.wiki. Neither price supplies a Gems-to-Trait-Crystals conversion.
Related
- Summoning — Rates and the missing unit pity
- Traits — What the milestones change
- Gems — Where the budget comes from
- Tools — Back to the hub